Projecte llegit
Títol: Introducción a la háptica: nuevos dispositivos de entrada/salida
Estudiants que han llegit aquest projecte:
- ANDREU TORIBIO, VANESSA (data lectura: 25-09-2015)
- Cerca aquest projecte a Bibliotècnica
- TORRONTERAS LÓPEZ, ANTONIO (data lectura: 25-09-2015)
- Cerca aquest projecte a Bibliotècnica
Director/a: MORA SERRANO, FRANCISCO JAVIER
Departament: DECA
Títol: Introducción a la háptica: nuevos dispositivos de entrada/salida
Data inici oferta: 23-04-2015 Data finalització oferta: 23-12-2015
Estudis d'assignació del projecte:
- GR ENG SIS TELECOMUN
- GR ENG TELEMÀTICA
Tipus: Conjunt Nombre d'estudiants per realitzar-ho: 1-2 | |
Lloc de realització: EETAC | |
Paraules clau: | |
dispositivos hápticos, realidad virtual/aumentada, dispositivos entrada/salida | |
Descripció del contingut i pla d'activitats: | |
Objetivo: explorar de forma teórica y experimental las
capacidades de los dispositivos de entrada/salida para interaccionar con objetos virtuales Fase 1: repaso estado del arte de dispositivos hápticos Fase 2: diseño conceptual sistema de entrada/salida basado en háptica Fase 3: implementación de la solución Fase 4: ensayos y pruebas |
|
Overview (resum en anglès): | |
In this project, a review of the state of the art on virtual reality and augmented reality, input and output devices and haptic technology takes place in order to evaluate the role of haptic technology in the Human Computer Interaction (HCI).
The starting point of the project is the broad increasing interest in technologies such as virtual reality or augmented reality, on one hand, and the haptic technology, on the other. We are seeing a great technological leap, mainly through audio visual dispositives (HMD Head- mounted display, headphones or glasses virtual reality) but with some forthcoming haptic devices, which are still unusual for the consumer. Nowadays, the technology seems to have reached enough maturity, in terms of hardware and software, for generating virtual environments of practical use by massive and unskilled user. Nevertheless, the desire sense of immersion is not yet complete: we can see, we can hear, but we cant touch. The requirements for these systems are becoming more and more demanding on realistic sensations to faithful recreate the immersion, by introducing the sense of touch as essential ingredient in the virtual environments. Then, the haptic technology comes as a natural step to all these audio visual novelties, as an essential role to build and manipulate virtual objects and scenes. Once the review of the state of the art is done, a conceptual design of a system based on input and output haptic is made to carry out a practical implementation of the solution and analyse the results obtained through some user tests. |