CBL - Campus del Baix Llobregat

Projecte llegit

Títol: Introducción a la háptica: nuevos dispositivos de entrada/salida

Estudiants que han llegit aquest projecte:


Departament: DECA

Títol: Introducción a la háptica: nuevos dispositivos de entrada/salida

Data inici oferta: 23-04-2015     Data finalització oferta: 23-12-2015

Estudis d'assignació del projecte:
Tipus: Conjunt     Nombre d'estudiants per realitzar-ho: 1-2
Lloc de realització: EETAC
Paraules clau:
dispositivos hápticos, realidad virtual/aumentada, dispositivos entrada/salida
Descripció del contingut i pla d'activitats:
Objetivo: explorar de forma teórica y experimental las
capacidades de los dispositivos de entrada/salida para
interaccionar con objetos virtuales

Fase 1: repaso estado del arte de dispositivos hápticos
Fase 2: diseño conceptual sistema de entrada/salida basado en
Fase 3: implementación de la solución
Fase 4: ensayos y pruebas

Overview (resum en anglès):
In this project, a review of the state of the art on virtual reality and augmented reality, input and output devices and haptic technology takes place in order to evaluate the role of haptic technology in the Human Computer Interaction (HCI).

The starting point of the project is the broad increasing interest in technologies such as virtual reality or augmented reality, on one hand, and the haptic technology, on the other. We are seeing a great technological leap, mainly through audio visual dispositives (HMD Head- mounted display, headphones or glasses virtual reality) but with some forthcoming haptic devices, which are still unusual for the consumer.

Nowadays, the technology seems to have reached enough maturity, in terms of hardware and software, for generating virtual environments of practical use by massive and unskilled user. Nevertheless, the desire sense of immersion is not yet complete: we can see, we can hear, but we can’t touch. The requirements for these systems are becoming more and more demanding on realistic sensations to faithful recreate the immersion, by introducing the sense of touch as essential ingredient in the virtual environments.

Then, the haptic technology comes as a natural step to all these audio visual novelties, as an essential role to build and manipulate virtual objects and scenes.

Once the review of the state of the art is done, a conceptual design of a system based on input and output haptic is made to carry out a practical implementation of the solution and analyse the results obtained through some user tests.

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