Projecte llegit
Títol: Diseño de una web y mejoras en herramienta para gamificación (I)
Estudiants que han llegit aquest projecte:
- SALVADOR CARRETÉ, JORDI (data lectura: 27-07-2021)
- Cerca aquest projecte a Bibliotècnica
Director/a: VALERO GARCÍA, MIGUEL
Departament: DAC
Títol: Diseño de una web y mejoras en herramienta para gamificación (I)
Data inici oferta: 12-02-2021 Data finalització oferta: 12-10-2021
Estudis d'assignació del projecte:
- GR ENG TELEMÀTICA
Tipus: Individual | |
Lloc de realització: EETAC | |
Paraules clau: | |
angular, ionic, gamificación, classpip, web | |
Descripció del contingut i pla d'activitats: | |
En la actualidad se dispone de una plantaforma llamada Classpip
que permite la creación fácil de escenarios de gamificación en la docencia (utilización de mecánicas própias de los juegos para motivar a los estudiantes). La plataforma ha sido desarrollada a partir de las contribuciones de más de 30 estudiantes de la EETAC, a través de sus TFM y TFG. En su desarrollo se utilizan las tecnologías más avanzadas para el desarrollo de aplicaciones web y apps para moviles (angular, ionic, cordova, loopback, etc.). |
|
Overview (resum en anglès): | |
This project has focused on the improvement and expansion of Classpip, a gamification tool oriented to teaching. Classpip is the result of the joint work of several EETAC students, who, like us, decided to expand and improve this tool. Gamification is a learning technique that transfers the mechanics of games to the world of education with the aim of achieving better results, better absorbing some knowledge, improving some skills or rewarding specific actions through different activities and content that each user customises according to the needs of each student, in order to attract their attention to achieve these objectives. This project has been carried out as a team, together with three other people. In order to manage the group and the tasks well, the Scrum methodology was used. The work of the team has been very extensive and different contributions have been made to the project: several improvements have been implemented in the versions, styles, formats and authentication mechanisms of the different modules that are part of Classpip. In addition, translation mechanisms have been introduced, and a new Escape Room type game has been developed, a "lite" version of the mobile application for the student called Classpip Express with which quick games can be played and finally a web page with its own independent server that serves as a tool for the expansion of the project. In this document an explanation is given of the developments carried out for the Classpip Express application, the website, the authentication mechanisms and other small improvements. |